ENCODING SPECIFICATION - DEFAULT.INI, POLISH.INI, CZECH.INI, ...
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GemRB needs information about encoding used in game data (specifically, in
DIALOG.TLK and DIALOGF.TLK) to properly lowercase and uppercase strings,
which is used in button labels. Encoding files define pairs of 
uppercase code, lowercase code.

Naming
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default.ini is standard encoding for all western language-games.
polish.ini is encoding used for all polish version of games.
czech.ini is effectively the same as default.ini.
german.ini is encoding used for all german language-games.

To use e.g. polish.ini encoding, specify "Encoding=polish" in GemRB.cfg.
Default is default.ini.

Format
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File format is INI file. All information is now in [charset] section.
Each uppercase-lowercase pair is specified as

  LetterX = UUU,LLL

where X is counter starting from 1, UUU is decimal code of the uppercase
and LLL is decimal code for the lowercase. For example,

  Letter9 = 195,227  # A~

specifies A-with-tilde.

Number of letter pairs is given by CharCount, e.g,

  CharCount = 35


Example
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[charset]
CharCount = 35

Letter1 = 138,154  # Sv
Letter2 = 140,156  # OE
...
Letter35 = 222,254  # Thorn


